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Implementation of Augmented Reality in XYZU

This assignment is designed to stimulate critical thinking outside of the classroom by requiring students to write a formal academic report.

14 Pages3011 Words132 Views
   

Added on  2023-04-25

About This Document

This report discusses the implementation of Augmented Reality in education, its advantages and disadvantages, and ethical issues. It also provides steps to incorporate AR in teaching and recommendations for better outcomes. The document type is a report and the type of assignment is not mentioned. The subject is Augmented Reality, the course code and name are not mentioned, and the college/university is not specified.

Implementation of Augmented Reality in XYZU

This assignment is designed to stimulate critical thinking outside of the classroom by requiring students to write a formal academic report.

   Added on 2023-04-25

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Running head: IMPLEMENTATION OF AUGMENTED REALITY IN XYZU
AUGMENTED REALITY
Unit Code and Name
Assessment Number of Student
Report Title:
Assessment Due Date:
Word count: 2000
Name of Student
Name of University
Implementation of Augmented Reality in XYZU_1
2
IMPLEMENTATION OF AUGMENTED REALITY IN XYZU
Executive Summary
This report will discuss about the industries that implements the technology of Augmented
Reality for completion of the project in a better manner. This report also states the steps that
must be taken in order to complete the entire project. This report also provides the advantages
and disadvantages of AR in education department. This report also discusses about the ethical
issue issues present. Recommendations are also provided for better completion of the project.
Implementation of Augmented Reality in XYZU_2
3
IMPLEMENTATION OF AUGMENTED REALITY IN XYZU
Table of Contents
Introduction..........................................................................................................................5
Key terms.............................................................................................................................5
Definition of augmented reality...........................................................................................6
4 types of industries that implements Augmented Reality other than education with
examples..........................................................................................................................................6
How will you incorporate AR in teaching?.........................................................................7
Advantage............................................................................................................................8
Disadvantage......................................................................................................................10
Cost involved.....................................................................................................................10
Ethical Issues.....................................................................................................................11
Security Issues...................................................................................................................11
Conclusion.........................................................................................................................12
Recommendation...............................................................................................................12
References..........................................................................................................................13
Implementation of Augmented Reality in XYZU_3
4
IMPLEMENTATION OF AUGMENTED REALITY IN XYZU
Introduction
Augmented Reality is an interactive and reality-based display that proposes capability of
generating video in order to enhance real world experience of the users. Augmented reality
provides a computer-based scenario as per the management of the image setting of unified and
enhanced view of the world as per the documentation of the visual management. Implementation
of different models of Augmented Reality helps in recognizing the animation related virtual
displaying of the real images and surrounding. This report will provide definition of the key
words. This report will also provide different industries that implements Augmented Reality
other that the field of education. Techniques that must be implemented in order to incorporate
Augmented Reality in teaching sector will also be stated. Advantages and Disadvantages of
Augmented Reality will be discussed in this report as well. Cost that is incurred in the
prosecution of the Augmented Reality will also be estimated. Ethical issues that XYZU might be
facing will also be stated in this report. Recommendation regarding the issue mitigation will also
be stated in this report.
Key terms
Augmented Reality Overlay: Image superimposition over the image target acts as the main
function of Augmented reality
AR Video playback: The video that is being anchored in a 3 D space along with the
maintenance of the physical environment which is located opposite to the screen play back.
Extended tracking: Extended target helps in better launching of the Image target which
provides persisting experience to the user of the AR
Implementation of Augmented Reality in XYZU_4

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