This assignment explores the impact of virtual reality in the aerospace industry. It discusses how virtual reality changes training and operations, and its effects on professionals. The technology and industry are also explained in detail.
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Running head: VIRTUAL REALITY IN AEROSPACE INDUSTRY VIRTUAL REALITY IN AEROSPACE INDUSTRY Name of Student Name of University Author’s Note
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1VIRTUAL REALITY IN AEROSPACE INDUSTRY Part 1: Research A detailed research has been carried out on the chosen technology as well as the industry. The research has been presented in this part of the assignment Technology: Virtual reality (VR) Virtual reality can be described as a technology that helps people in experiencing things with the usage of computers. The things that can be experienced include the ones that actually do not exist. The concept of virtual reality is usually believable, interactive, computer generated, explorable and immersive (Clergeaud, Guillaume & Guitton, 2016). VR makes a person think that they are actually living in a believable virtual world. It is actually a two way interactive, when a person responds to what a person sees, the thing responds back to the person. Inspite of these, they do not engage a person in any way. VR has been used as a marketing buzzword for the purpose of compelling, interactive video games as well as television programs (Sekaran, Yapa & Liew, 2019). Various things like games that are interactive in nature, computer simulations would meet parts of the definition; as a result there is one approach in building virtual words. Industry: Aerospace Industry Aerospace industry is considered as one of the largest as well as most powerful industries. This sector employs around 500, 000 workers in various technical as well as scientific jobs (Veluri, Kumar & Vasudevan, 2018). It supports around 800, 000 jobs in numerous related fields. Due to the great concentration on the research as well as development, around 25% of the ones that work in this industry are scientists, engineers as well as technicians. The product line of this industry is broad due to the reason that it’s vital products, flight vehicles that are needed by
2VIRTUAL REALITY IN AEROSPACE INDUSTRY numerous individual parts (Frigo, Silva & Barbosa, 2016). Along with this numerous support systems are required or operating a well as maintaining their vehicles. In the aspects of sales, military aircraft has a huge market share that is followed by the space systems, missiles and civil aircrafts. This industry exports directly as well as indirectly far more jobs than export of any different commodity. Part 2: Brainstorming The ways by which the technology changes the way the industry of aerospace performs include the fact that it changes the way the aspirants are trained and they way the operations are carried out within the industry.Some more ways by which the industry is affected includes the way the workers work for the manufacture of aircrafts, the way the professionals are prepared for emergency and risky situations and many more (Skoczylas, Samborski & Kłonica, 2019). The usage of virtual reality in aerospace industry makes the lives of people belonging to the industry much easier. One factor that is chosen for proceeding with the other parts includes the helpfulness provided to professionals. Other industry where the technology chosen in this assignment has its impact includes education industry. With the use of virtual reality the education industry can help students to use cardboard for taking guided tours in numerous cities as well as places like space which are inaccessible (Cave, 2016). There are numerous technologies that affect the aerospace industry include Augmented Reality (AR) and Robotics. Both of these technologies are used for the purpose of manufacturing various parts of the aircrafts, preparing the professionals and many more.
3VIRTUAL REALITY IN AEROSPACE INDUSTRY Part 3: Regulation and Ethics One technology impact that has been selected for this particular topic includes the help provided to the upcoming pilots. The factors that make this particular impact possible include the availability of the machinery and technology which helps the pilots to get a real scenario of flying an aircraft (Malý, Sedláček & Leitao, 2016). One more factor includes the demand of real time practices so that they are able to understand and handle the situation. The fact that there have been numerous aircraft accidents in recent times also contributes in the list of factors that has resulted in the introduction of virtual reality in the aerospace industry. The factor of poor decision making during urgent and difficult situations had proven to be another factor. There had been cases where pilots and flight attendants had faced numerous problems in decision making when the aircraft is crashed or gets hijacked (Lynch, 2018). These factors are related to the regulations of Lawrence Lessig, three of these factors include in the regulations of architecture and the one regarding accidents is included in the regulation of norm. Among the provided factors, one which belongs to the ethical background includes the decision making of pilots and flight attendants during an emergency situation. Part 4: Disruption The process of the industry that would be changed due to the introduction of the technology includes the practices followed by the industry to train its professionals. The pilots as well as attendants can be trained by presenting an artificial situation that takes place in an aircraft and train them to act accordingly (Sekaran, Yap & Liew, 2019). Actual use of aircraft would not be required. Suppose a training team is trained regarding their decision making during the hijack of an aircraft, this can be done by the use of virtual reality and presenting a real life scenario in
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4VIRTUAL REALITY IN AEROSPACE INDUSTRY front of them. This process can also be used for the workers who are involved in manufacturing an aircraft; they can get a clear understanding of the ways by which different parts are manufactured. This helps them to save the amount of resources that are utilized by the workers (Veluri, Kumar & Vasudevan, 2018). There would be less number of mistakes in the process of manufacturing, testing and many more. The usage of virtual reality in the aerospace industry also helps the pilots to train regarding the ways by which they would be able to fly the aircraft in a precise manner. Decision making becomes very easy and effective with the help of using virtual reality in the field of aerospace industry. Flight attendants and other professionals are trained properly on various tough situations such as an urgent landing, a technical failure and many more that might take place within an aircraft (Skoczylas, Samborski & Kłonica, 2019). In case of military purposes they are prepared for fighting back in case of an attack. These situations are presented with the help of virtual reality and it is not required to place them in a real life scenario (Cave, 2016). Some components that would be changed due to the technological idea include the way the workers manufacture aircrafts, the way the professionals like flight attendants, pilots and many more are provided their respective training, they way they are taught to deal with various situations and many more.
5VIRTUAL REALITY IN AEROSPACE INDUSTRY Figure 1: before implementation of virtual reality in aerospace industry Source: created by author
6VIRTUAL REALITY IN AEROSPACE INDUSTRY Figure 2: after implementation of virtual reality in aerospace industry Source: created by author
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7VIRTUAL REALITY IN AEROSPACE INDUSTRY References Cave, H. (2016). VR in... the factory of the future.Engineering & Technology,11(3), 44-47. Clergeaud, D., Guillaume, F., & Guitton, P. (2016, March). 3D collaborative interaction for aerospace industry. In2016 IEEE Third VR International Workshop on Collaborative Virtual Environments (3DCVE)(pp. 13-15). IEEE. Frigo, M. A., da Silva, E. C., & Barbosa, G. F. (2016). Augmented Reality in Aerospace Manufacturing: A Review.“.Journal of Industrial and Intelligent Information,4(2). Lynch, A. C. (2018).The impact of continuous improvement methods on a firm's competitive priorities:empiricalevidencefromthecustomersperspectiveintheaerospace industry(Doctoral dissertation, Wichita State University). Malý, I., Sedláček, D., & Leitao, P. (2016, July). Augmented reality experiments with industrial robot in industry 4.0 environment. In2016 IEEE 14th International Conference on Industrial Informatics (INDIN)(pp. 176-181). IEEE. Sekaran, S. C., Yap, H. J., Liew, K. E., Kamaruzzaman, H., Tan, C. H., & Rajab, R. S. (2019). Haptic-based virtual reality system to enhance actual aerospace composite panel drilling training. InStructural Health Monitoring of Biocomposites, Fibre-Reinforced Composites and Hybrid Composites(pp. 113-128). Woodhead Publishing. Skoczylas, J., Samborski, S., & Kłonica, M. (2019). The application of composite materials in the aerospace industry. Veluri, S., Kumar, R., Vasudevan, R., Gorur, R. P., Nampuraja, E., Shankaraiah, M., ... & Rao, S. (2018).Improving Manufacturing Efficiencies through Industry 4.0 Technologies in Aerospace(No. 2018-01-1929). SAE Technical Paper.