logo

Augmented Reality in Education: Applications, Benefits and Drawbacks

   

Added on  2023-04-24

19 Pages3907 Words351 Views
Running head: AUGMENTED REALITY
AUGMENTED REALITY
Name of student
Name of university
Author’s note:

1
AUGMENTED REALITY
Executive summary
The aim of this report was to discuss the the topic Augmented reality in education. The client
company XYZ university has the requirement of augmented reality in their education system.
A brief discussion of the augmented reality along with the recent developments in this field
and the investigation of four different industries who implemented this technology is
provided in this report. A comprehensive investigation of the application this technology in
the sector of education is provided in this report. The augmented reality is the experience
using interaction of the environment of any real world, in which the objects that resides in
real-world are augmented by the perceptual information that are computer generated and
sometimes across several sensory modalities that includes the haptic, visual, auditory,
olfactory and somatosensory. The report discovers that the organisation would benefit
significantly from the implementation of the augmented reality as it enhances the learning
process of the students.

2
AUGMENTED REALITY
Table of Contents
Introduction....................................................................................................................2
Discussion......................................................................................................................2
Augmented reality......................................................................................................2
Applications of augmented reality in industries.........................................................3
Applications of AR in education................................................................................5
Benefits of augmented reality in education................................................................7
Drawbacks of augmented reality................................................................................8
Hardware requirement of implementing AR..............................................................9
Recommendations..........................................................................................................9
Conclusion....................................................................................................................10
References....................................................................................................................11

3
AUGMENTED REALITY
Introduction
This report aims to discuss the topic Augmented reality in education. The client
company XYZ university has the requirement of augmented reality in their education system.
A brief discussion of the augmented reality along with the recent developments in this field
and the investigation of four different industries who implemented this technology is
provided in this report. A comprehensive investigation of the application this technology in
the sector of education is provided in this report. After conducting the analysis, three
disciplines are provided to the university that would be helpful in the incorporation of the
augmented reality in the learning process of the children of the university is provided in this
report. The potential disadvantages and the advantages of the application is provided in this
report. Lastly, this report provides the required methods for implementing this technology
and meet the goals of the clients.
Discussion
Augmented reality
The augmented reality is the experience using interaction of the environment of any
real world, in which the objects that resides in real-world are augmented by the perceptual
information that are computer generated and sometimes across several sensory modalities
that includes the haptic, visual, auditory, olfactory and somatosensory. The information of the
overlaid sensory could be constructive or it can be destructive and the interwoven is done
seamlessly with physical world in a manner that it has been perceived as the immersive
aspect of real environment. In such manner, the augmented reality modifies the ongoing
perception of anybody of environment of the real world, and moreover the virtual reality
solely substitutes the real environment of any individual with any simulated environment
(Wu et al., 2013). The augmented reality is connected to the two terms that are computer

End of preview

Want to access all the pages? Upload your documents or become a member.

Related Documents
Augmented Reality in Education System
|14
|3789
|75

Augmented Reality in Education Industry - Opportunities and Threats for XYZ University
|13
|4032
|264

Innovation and New Technologies Assignment 2022
|10
|2538
|15

The Effect of an Augmented Reality Enhanced Mathematics
|4
|2342
|151

Augmented Reality: Working, Requirements, and Utilization in Businesses
|8
|1873
|59

Volograms Company: Bringing Reality Capture to Everyone
|4
|833
|131