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Game Design: Strategies and Methods for Creating Innovative Concepts

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Added on  2022-12-26

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This article discusses the strategies and methods used in the gaming industry to create innovative game concepts. It covers brainstorming and scamper techniques, key elements for successful ideas, game concepts and development requirements, game design documentation, functional game prototype creation, and iterative research and modification.

Game Design: Strategies and Methods for Creating Innovative Concepts

   Added on 2022-12-26

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Contents
INTRODUCTION...........................................................................................................................................3
MAIN BODY.................................................................................................................................................3
TASK 1...................................................................................................................................................3
TASK 2...................................................................................................................................................5
TASK 3...................................................................................................................................................8
TASK 4.................................................................................................................................................10
CONCLUSION.............................................................................................................................................11
REFERENCES..............................................................................................................................................12
Game Design: Strategies and Methods for Creating Innovative Concepts_2
INTRODUCTION
Gaming industry can be described as a main sector that has seen significant progress in the last
few years. The aforementioned industry involves the design, production, processing, selling, and
promotion of online games in order to achieve excellent revenues and benefits by facilitating
them (Moore ,2016). The research involved highlights the different strategies and methods
implemented by the technical sector in order to produce new ideas in regards to game
production. It also outlines the considerations which need to be taken in order to promote the
creation of the concept. The numerous proposals and concept considerations, and the game
development proposal, are also addressed in the specific paper. The respective article also
integrates gaming models through the use of optimal basic tools. Review and refinement of the
game prototype and its viewer is also stated in the paper. The proposed study also focuses on the
full study of game play mechanics and the construction of game prototypes.
MAIN BODY
TASK 1
P1 Discuss the source of ideas used by business practitioners.
Brainstorming
Brainstorming can be referred to as a popular method used by a variety of organizations
participating in the gaming process to manufacture new and innovative concepts that can
promote the advancement of regular functioning. In the corresponding strategy, 15-20 people
organizational success sit on the other hand to produce, review and review different concepts in
order to select the most suitable gaming solutions that can be worked on (Kultima and Sandovar,
2016). Brainstorming is a collective creative method in which participants work together to
achieve a response to a specific challenge by collecting a list of solutions randomly submitted by
everybody in the community. In games, brainstormed ideas are used to create a vast range of
ideas about game themes, mechanics, environments, protagonists, etc. It is a method that
encourages game industry is faced with a vast amount of innovations. Every person has the right
to express their ideas without delay, and even the most bizarre proposals are analyzed and
debated by the team in order to recognize and address them. Each person is entitled to share his
ideas without delay, and even the most bizarre ideas are analyzed and debated by the team in
Game Design: Strategies and Methods for Creating Innovative Concepts_3
order to recognize and ascertain the viability and relevance of the same. The main goal behind
the use of brainstorming is to create a wide range of proposals and to choose the most promising
ideas that will provide the business with additional value.
Scamper
Scamper can be defined as a creative thinking that is very centered and straightforward in nature.
It is referred to as the most secure and efficient method that games industries can depend on in
order to produce the most relevant game creation ideas (An, 2016). The "SCAMPER" practice is
an activity in which people are allowed to keep thinking and come up with fresh concepts about
a concept or situation. Developers will study specific techniques that will help to promote
original thoughts and "outside-the-box" thought. Scamper offers a systemic collection of
protocols for gaming firms that will help to introduce improvements to the existing gaming
technology line or to create a new gaming system. The following actions must be taken with a
view to formulating suggestions from the respective institutions:
• Substitute: corresponds to the reversal of a game advance.
• Combine: it highlights the conglomeration of two or more game play inputs in order to create a
more sophisticated and efficient gaming method.
• Adapt: This is the phase in which previous systems are being remodeled in order to satisfy the
new needs of the future gaming industry.
• Modify: refers to the shift in the existing range of gaming tools and technology to suit the
expectations of the target consumers.
• Putting together: current scientific advancements are mixed together in order to create a new
solution from the same one.
• Eliminate: the gaming process that provides diminished or no benefit to the game company's
service is removed.
• Reverse: Reverse is a measure that encourages the growth of gaming firms. It motivates the
corporation to adjust the situation and do something spontaneous that might give the gaming
business an unfair competitive edge.
Game Design: Strategies and Methods for Creating Innovative Concepts_4

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