logo

Research Proposal on The Effectiveness of Using Social Media as a Promotional Tool: A Case Study of PlayStation Games

8 Pages1460 Words103 Views
   

Added on  2022-11-18

About This Document

This research proposal aims to understand how social media is helping the promotion of sales of video games focusing on the case study of Sony PlayStation Fifa 2019 games. The study will analyze the role of social media in the promotion of the sales of Sony PlayStation Fifa 2019 games and the biggest influences of the Sony PlayStation Fifa 2019 games promotion on the minds of children under the age group of 13-19.

Research Proposal on The Effectiveness of Using Social Media as a Promotional Tool: A Case Study of PlayStation Games

   Added on 2022-11-18

ShareRelated Documents
Running Head : RESEARCH PROPOSAL
Research Proposal
Name of the Student
Name of the University
Author Note
Research Proposal on The Effectiveness of Using Social Media as a Promotional Tool: A Case Study of PlayStation Games_1
RESEARCH PROPOSAL1
Table of Contents
Introduction................................................................................................................................2
Background of the Study :......................................................................................................2
Statement of the problem:......................................................................................................2
Research aim and objectives:.................................................................................................3
The research Questions:.........................................................................................................3
Literature Review.......................................................................................................................3
The social media promotion...................................................................................................3
Social media strategies...........................................................................................................4
Effects of social media marketing on children.......................................................................4
Research Methodology...............................................................................................................4
Data collection method:.........................................................................................................5
Gantt Chart.................................................................................................................................5
Research Proposal on The Effectiveness of Using Social Media as a Promotional Tool: A Case Study of PlayStation Games_2
RESEARCH PROPOSAL2
Topic- Research proposal on The effectiveness of using social media as a promotional
tool. A case study of play station games. ( FiFa 2019 game specific)
Introduction
Background of the Study:
Through the past few years, people have experienced the way the business is
conducted and the way people interact. The rapid growth of the internet , computers, the e-
commerce have a huge impact on the way the business organizations operate in the market.
The introduction of the social media platforms have accelerated the processes of businesses
impacting on general people. The use of technologies has also increased the e-commerce
activities and the companies like eBay, Google, Amazon, Microsoft are benefitting rapidly
(Tuten and Solomon 2017). The popularity of social media has made it the hottest medium
for the organizations to generate value for their business. Almost every business utilizes the
social media as an effective promotional tool by doing social media campaigning and
advertising.
Statement of the problem:
The PlayStation games have a bigger impact on the society and the young members of
the society. It is one of the three big consoles in America in the recent years. The PS, Xbox
and Wii try their best to become best which is causing the other two to step up fast. This
competition has caused it expand in every country and capture the maximum of people’s
lives. The main problem with this digitalization is that, kids are being addicted to the game
being unaware of the surrounding and people(Gentile et al. 2016). Moreover, here are also
Research Proposal on The Effectiveness of Using Social Media as a Promotional Tool: A Case Study of PlayStation Games_3

End of preview

Want to access all the pages? Upload your documents or become a member.

Related Documents
Effectiveness of Social Media as a Promotional Tool: A Case Study of Sony PlayStation
|12
|2969
|407

Impact of Social Media Promotion on Sony PlayStation FIFA 2019
|17
|2837
|48

Comparison of Marketing Mix: PlayStation vs Nintendo
|8
|1834
|97

Marketing Mix Analysis of Playstation and Ninetendo Gaming Consoles
|7
|1818
|423

The Impact of Social Media on E-Commerce
|15
|4855
|435

Advantages of Digital Technology Assignment
|26
|5340
|226