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The Business Model and Canvas of Childhood | Report

   

Added on  2020-02-24

13 Pages2393 Words209 Views
RUNNING HEAD: DIGITAL INNOVATION 1CLINICLOUDDigital innovationVR & AR in health care industrySubmitted by:
The Business Model and Canvas of Childhood | Report_1
Executive SummaryThe report Focus over the business model and canvas of Clinicloud. An analysis regarding thechanging business trends is given in order to gain sustainability. With the changing scenario, ithas become to align the projects as per the customer needs. Clinicloud is combining the healthcare needs with the customers need and successfully gaining the competitiveness. The start-up isusing digital innovation in developing resources for the benefit of the industry.
The Business Model and Canvas of Childhood | Report_2
ContentsIntroduction......................................................................................................................................5Background of Organization........................................................................................................6Business model canvas in the context of Virtual Reality and Augmented Reality.........................6Infrastructure................................................................................................................................6Key Activities...........................................................................................................................6Partner Network.......................................................................................................................7Alignment of business model and value proposition.......................................................................7
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Offering........................................................................................................................................7Value Propositions...................................................................................................................7Price and efficiency..................................................................................................................7Overall customer experience and outcome..............................................................................7Identification of the different customer segments...........................................................................8Customer Journey........................................................................................................................8Customer Segments..................................................................................................................8Mass Market.............................................................................................................................9Niche Market:...........................................................................................................................9Channels...................................................................................................................................9Customer Relationships............................................................................................................9Personal Assistance..................................................................................................................9Automated Services..................................................................................................................9Communities............................................................................................................................9Co-creation.............................................................................................................................10Finances.....................................................................................................................................10Cost Structuree.......................................................................................................................10
The Business Model and Canvas of Childhood | Report_4

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